Centers-Surfaces: It is important to note that the idea of centers is one that Benjamin is explicitly at odds with in The Arcades Project. In convolute "K," "Dream City and Dream House, Dreams of the Future, Anthropological Nihilism, Jung": Benjamin states:
What follows here is an experiment in the technique of awakening. An attempt to
become aware of the dialectical--the Copernican--turn of remembrance. The Copernican revolution in historical perception is as follows. Formerly it was thought that a fixed point had been found in "what has been," and one saw the present engaged in tentatively concentrating the forces of knowledge on this ground. Now this relation is to be overturned, and what has been is to become the dialectical reversal--the flash of awakened consciousness. (The Arcades Project 388)
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* * *
See Borges' "The Two Kings and the Two Labyrinths"--Borges explores the ideas of smooth and striated spaces through his depiction of two very different kinds of labyrinths. One is "The Two Kings and the Two Labyrinths":
(note: the footnote after "Labyrinths" says "This is the story read by the rector from his pulpit." See p. 257)
It is said by men worthy of belief (although
Allah's knowledge is greater) that in the
first days there was a king of the isles of
Babylonia who called together his
architects and his priests and bade them
build him a labyrinth so confused and so
subtle that the most prudent men would not
venture to enter it, and those who did
would lose their way. Most unseemly was
the edifice that resulted, for it is the
prerogative of God, not man, to strike
confusion and inspire wonder. In time there
came to the court a king of the Arabs, and
the king of Babylonia (to mock the
simplicity of his guest) bade him enter the
labyrinth, where the king of the Arabs
wandered, humiliated and confused, until
the coming of the evening, when he
implored God’s aid and found the door.
His lips offered no complaint, though he
said to the king of Babylonia that in his land
he had another labyrinth, and Allah willing,
he would see that someday the king of
Babylonia made its acquaintance. Then he
returned to Arabia with his captains and his
wardens and he wreaked such havoc upon
the kingdoms of Babylonia, and with such
great blessing by fortune, that he brought
low its castles, crushed its people, and
took the king of Babylonia himself captive.
He tied him atop a swift-footed camel and
led him into the desert. Three days they
rode, and then he said to him, "O king of
time and substance and cipher of the
century! In Babylonia didst thou attempt to
make me lose my way in a labyrinth of
brass with many stairways, doors, and
walls; now the Powerful One has seen fit to
allow me to show thee mine, which has no
stairways to climb, no doors to force, nor
wearying galleries to wander through, no
walls to impede thy passage."
Then he untied the bonds of the king of
Babylonia and abandoned him in the
middle of the desert, where he died of
hunger and thirst. Glory to Him who does
not die. (Borges 262).
See here how the concept of the labyrinth is inverted. In the first example, the labyrinth is complicated by its exteriority—the fact that it is difficult to navigate…however, the labyrinth that is made is “unseemly”—and is therefore not just, for it is only God who may “strike confusion and inspire wonder”: only that which is not synthetic evades understanding. Confusion and humiliation is the result of losing one’s way--of being seduced, diverted from one's path; however, the Arab's vengeance is one of complete inversion, a seductive reversal involving a terrain more difficult to navigate than a maze, the desert, for its vastness—for the 3-day length of the journey into it, a fatal number of days because it is the highest number of days a human can go without water)—mirrors the TIME SPENT in navigating a small, convoluted maze, in which one may also die of “exposure”/starvation, thirst. Exposure/Exteriority and Containment/Interiority are equated here in that they both have the same effect upon the body. In the case of this story, the true challenge of the labyrinth is in managing one's needs, of maintaining the balance between taking in and producing. It is that need for water, nourishment, the basics, that makes time a factor.... MORE ON THIS, MUCH MORE, AND MORE THOUGHT TOO.
GETTING LOST and the HERO’S JOURNEY…the quest narrative…but think—the flâneurbegins by losing himself….the losing of oneself becomes the true objective of the game he has made for himself. His strategy is to reach out--to extend his boundaries. To increase the size of his dwellings to include the whole world. What separates him from many people in the booming 20th century is that he used his own feet for locomotion, as opposed to the many machines that had becomes the superior prostheses of transportation.
See Rules.
See quote from Baudrillard's Seduction:
"Doesn't the seducer end up losing himself
in his strategy, as in an emotional labyrinth?
Doesn't he invent the strategy in order to
lose himself in it? And he who believes
himself the game's master, isn't he the first
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(Baudrillard Seduction 98)
See Robert Frost's "Directive": “a guide who only has at heart your getting lost…”
Think of Edmund Burke here and the sublimity of complexity,
Think too of Deleuze's "Faciality" and the idea that faces are like WALLS (and BLACKHOLES).:
...Significance is never without a white
wall upon which it inscribes its signs and
redundancies. Subjectification is never
without a black hole in which it lodges its
consciousness, passion, and redundnacies.
Since all semiotics are mixed and strata
come at least in twos, it should come as no
surprise that a very special mechanism is
situated at their intersection. Oddly enough,
it is a face: the white wall/black hole
system. (Deleuze-Guatarri A Thousand
Plateaus, 176) . . .
Faces are not basically individual; they define zones of frequency or probability, delimit a field that neutralizes in advance any expressions or connections unamenable to the The Arcades Projectpropriate significations. Similarly, the form of subjectivity, whether consciousness or passion, would remain absolutely empty if faces did not form loci of resonance that select the sensed or mental reality and made it conform in advance to a dominant reality. The face itself is redundancy. It is itself in redundancy with the redundancies of significance or frequency, and those of resonance or subjectivity. The face constructs the wall that the signifier needs in order to bounce off of; it constitutes the wall of the signifier, the frame or screen. . . . Concrete faces cannot be assumed to come ready-made. They are engendered by an abstract machine of faciality (visageite), which produces them at the same time as it gives the signifier its white wall and subjectivity its black hole. Thus the black hole/white wall system is, to begin with, not a face but the abstract machine that produces faces according to the changeable combinations of its cogwheels. Do not expect the abstract machine to resemble what it produces or will produce” (Deleuze-Guatarri A Thousand Plateaus 168) Connect to Baudrillard's idea of surfaces / The Arcades Projectpearances.
Benjamin’s chThe Arcades Projectter on gambling—the opening passage connects the idea of the gambler in the arcade to a man in a labyrinth of faces—pulled hither and thither by his desire…
See also Deleuze’s discussion of the refrain for more on the construction of “centers”.
ANNOTATIONS:
(note: the footnote after "Labyrinths" says "This is the story read by the rector from his pulpit." See p. 257)
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See here how the concept of the labyrinth is inverted. In the first example, the labyrinth is complicated by its exteriority—the fact that it is difficult to navigate…however, the labyrinth that is made is “unseemly”—and is therefore not just, for it is only God who may “strike confusion and inspire wonder”: only that which is not synthetic evades understanding. Confusion and humiliation is the result of losing one’s way--of being seduced, diverted from one's path; however, the Arab's vengeance is one of complete inversion, a seductive reversal involving a terrain more difficult to navigate than a maze, the desert, for its vastness—for the 3-day length of the journey into it, a fatal number of days because it is the highest number of days a human can go without water)—mirrors the TIME SPENT in navigating a small, convoluted maze, in which one may also die of “exposure”/starvation, thirst. Exposure/Exteriority and Containment/Interiority are equated here in that they both have the same effect upon the body. In the case of this story, the true challenge of the labyrinth is in managing one's needs, of maintaining the balance between taking in and producing. It is that need for water, nourishment, the basics, that makes time a factor.... MORE ON THIS, MUCH MORE, AND MORE THOUGHT TOO.
GETTING LOST and the HERO’S JOURNEY…the quest narrative…but think—the flâneurbegins by losing himself….the losing of oneself becomes the true objective of the game he has made for himself. His strategy is to reach out--to extend his boundaries. To increase the size of his dwellings to include the whole world. What separates him from many people in the booming 20th century is that he used his own feet for locomotion, as opposed to the many machines that had becomes the superior prostheses of transportation.
See Rules.
See quote from Baudrillard's Seduction:
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See Robert Frost's "Directive": “a guide who only has at heart your getting lost…”
Think of Edmund Burke here and the sublimity of complexity,
Think too of Deleuze's "Faciality" and the idea that faces are like WALLS (and BLACKHOLES).:
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Faces are not basically individual; they define zones of frequency or probability, delimit a field that neutralizes in advance any expressions or connections unamenable to the The Arcades Projectpropriate significations. Similarly, the form of subjectivity, whether consciousness or passion, would remain absolutely empty if faces did not form loci of resonance that select the sensed or mental reality and made it conform in advance to a dominant reality. The face itself is redundancy. It is itself in redundancy with the redundancies of significance or frequency, and those of resonance or subjectivity. The face constructs the wall that the signifier needs in order to bounce off of; it constitutes the wall of the signifier, the frame or screen. . . . Concrete faces cannot be assumed to come ready-made. They are engendered by an abstract machine of faciality (visageite), which produces them at the same time as it gives the signifier its white wall and subjectivity its black hole. Thus the black hole/white wall system is, to begin with, not a face but the abstract machine that produces faces according to the changeable combinations of its cogwheels. Do not expect the abstract machine to resemble what it produces or will produce” (Deleuze-Guatarri A Thousand Plateaus 168) Connect to Baudrillard's idea of surfaces / The Arcades Projectpearances.
Benjamin’s chThe Arcades Projectter on gambling—the opening passage connects the idea of the gambler in the arcade to a man in a labyrinth of faces—pulled hither and thither by his desire…
See also Deleuze’s discussion of the refrain for more on the construction of “centers”.
ANNOTATIONS:
"for it is the prerogative of God, not man, to strike confusion and
inspire wonder": note the manner in which the labyrinth is here
described much resembles the "ironic strategy of the seducr" as laid
out by Baudrillard's critique of Kirkegaard's "Seducer's Diary" in Seduction: just
as Kirdegaard's seducer is prompted into forminig his strategy by, as
Baudrillard puts it,
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